- Engine: EP2
- Author: Gear
- Released: Not yet released
City17 aims to bring the player a Rebel perspective of the Half Life 2 Universe. From the City Streets to the Canals, City17 Ventures through the Episode 1 timeline.
- Volumetric Lighting with smaller features included:
- God Rays for sun effects against Geometry.
- Light shafts generated by any light source when casted into a dark exterior or Interior.
- Planned features to work without the need of DX10, much like other games require. Play without the worry of any needed hardware upgrades or software.* Dynamic Lighting, including scalable lighting at realtime, with proper occlusion, and realtime shadowing.
- SSAO (Screen Space Ambient Occlusion) Creating softer shadows at 'real' and 'compile' Times.
- Improved AI, resulting in more realistic battles, and smarter Opponents.All features capable of running on a Mid-Range PC and beyond.